. . . "Matthew Smith (ur. 1 stycznia 1966 w Londynie) \u2013 brytyjski projektant gier komputerowych. Znany jest jako autor dw\u00F3ch gier platformowych: Manic Miner i Jet Set Willy, pe\u0142nych surrealistycznego humoru oraz tw\u00F3rczej wyobra\u017Ani."@pl . . . . . . . . "Matthew Smith at the Screenplay festival in Nottingham, UK"@en . . . . "562821"^^ . . "1966-01-01"^^ . "Matthew Smith"@en . . . . . . . . "Matthew Smith (programmatore)"@it . . . "1966"^^ . . "Matthew Smith (* 1965, Liverpool) je britsk\u00FD program\u00E1tor, zn\u00E1m\u00FD p\u0159edev\u0161\u00EDm sv\u00FDmi hrami Manic Miner a Jet Set Willy. Byl hlavn\u00EDm spoluvlastn\u00EDkem a \u010Dlenem p\u0159edstavenstva spole\u010Dnosti . U\u017E od d\u011Btstv\u00ED ho zaj\u00EDmala elektronika. Od rodi\u010D\u016F dostal po\u010D\u00EDta\u010D , kter\u00FD m\u011Bl sice jenom 4 KiB pam\u011Bti RAM a neroz\u0161\u00ED\u0159en\u00FD BASIC, ale i tak ho uchv\u00E1til. Pozd\u011Bji se zapojil do skupiny u\u017Eivatel\u016F po\u010D\u00EDta\u010D\u016F Tandy. Prvn\u00ED komer\u010Dn\u00ED hrou, kterou napsal, kdy\u017E mu bylo 14 let, byla hra , varianta hry . Hry se prodalo asi 13 kopi\u00ED a vyd\u011Blala mu asi 50 \u00A3. Osobn\u00ED charakteristiky Matthewa Smitha:"@cs . . . "Matthew Smith (born 1966) is a British computer game programmer. He created the games Manic Miner and Jet Set Willy for the ZX Spectrum, released in 1983 and 1984 respectively. Smith left the games industry in 1988 and later moved to the Netherlands. He has since returned to the UK and has worked on some games as well as appearing at conventions and in documentaries."@en . . . . . . "\u0645\u0627\u062B\u064A\u0648 \u0633\u0645\u064A\u062B (\u0645\u0647\u0646\u062F\u0633)"@ar . . . . . . "8320"^^ . . . . . . "\u0645\u0627\u062B\u064A\u0648 \u0633\u0645\u064A\u062B (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Matthew Smith)\u200F \u0647\u0648 \u0645\u0647\u0646\u062F\u0633 \u0628\u0631\u064A\u0637\u0627\u0646\u064A\u060C \u0648\u0644\u062F \u0641\u064A 1966 \u0641\u064A \u0644\u0646\u062F\u0646 \u0641\u064A \u0627\u0644\u0645\u0645\u0644\u0643\u0629 \u0627\u0644\u0645\u062A\u062D\u062F\u0629."@ar . . . . . . "Matthew Smith's profile"@en . . "Penge, London, England"@en . . . . . "Matthew Smith (projektant gier)"@pl . . . . "Matthew Smith (born 1966) is a British computer game programmer. He created the games Manic Miner and Jet Set Willy for the ZX Spectrum, released in 1983 and 1984 respectively. Smith left the games industry in 1988 and later moved to the Netherlands. He has since returned to the UK and has worked on some games as well as appearing at conventions and in documentaries."@en . . "1122890472"^^ . "Matthew Smith"@cs . "18395"^^ . . . . "Matthew Smith (games programmer)"@en . . . . . . . . . . . . . . . "1966-01-01"^^ . "Matthew Smith"@en . . "200"^^ . . . "Matthew Smith (Londra, 1\u00BA gennaio 1966) \u00E8 un autore di videogiochi britannico.Programmatore di computer, divenne molto famoso negli anni '80 per aver dato alla luce Manic Miner e Jet Set Willy, due giochi per ZX Spectrum, pubblicati rispettivamente nel 1983 e nel 1984."@it . . . . "Matthew Smith (* 1965, Liverpool) je britsk\u00FD program\u00E1tor, zn\u00E1m\u00FD p\u0159edev\u0161\u00EDm sv\u00FDmi hrami Manic Miner a Jet Set Willy. Byl hlavn\u00EDm spoluvlastn\u00EDkem a \u010Dlenem p\u0159edstavenstva spole\u010Dnosti . U\u017E od d\u011Btstv\u00ED ho zaj\u00EDmala elektronika. Od rodi\u010D\u016F dostal po\u010D\u00EDta\u010D , kter\u00FD m\u011Bl sice jenom 4 KiB pam\u011Bti RAM a neroz\u0161\u00ED\u0159en\u00FD BASIC, ale i tak ho uchv\u00E1til. Pozd\u011Bji se zapojil do skupiny u\u017Eivatel\u016F po\u010D\u00EDta\u010D\u016F Tandy. Prvn\u00ED komer\u010Dn\u00ED hrou, kterou napsal, kdy\u017E mu bylo 14 let, byla hra , varianta hry . Hry se prodalo asi 13 kopi\u00ED a vyd\u011Blala mu asi 50 \u00A3. D\u00EDky sv\u00FDm kontakt\u016Fm prost\u0159ednictv\u00EDm obchodu s po\u010D\u00EDta\u010Di Tandy za\u010Dal programovat obchodn\u00ED a \u00FA\u010Detn\u00ED programy pro spole\u010Dnosti v okol\u00ED Liverpoolu. V roce 1983 dostal po\u010D\u00EDta\u010D ZX Spectrum, pro kter\u00FD napsal hru pro spole\u010Dnost . Hra byla komer\u010Dn\u011B \u00FAsp\u011B\u0161n\u00E1. Na ZX Spectru se Matthewu Smithovi l\u00EDbilo, \u017Ee bylo levn\u00E9 a m\u011Blo lep\u0161\u00ED grafiku ne\u017E ZX81. P\u0159ed t\u00EDm, ne\u017E za\u010Dal programovat hru Manic Miner, ud\u011Blal si inspira\u010Dn\u00ED ly\u017Ea\u0159sk\u00FD v\u00FDlet a po t\u00E9 str\u00E1vil osm t\u00FDdn\u016F programov\u00E1n\u00EDm hry. Hru programoval na po\u010D\u00EDta\u010Di Tandy Model 4 s p\u011Btimegabytov\u00FDm pevn\u00FDm diskem a p\u0159en\u00E1\u0161el ji do ZX Spectra, tak\u017Ee nemusel \u010Dekat na ukl\u00E1d\u00E1n\u00ED a na\u010D\u00EDt\u00E1n\u00ED dat. To bylo mo\u017En\u00E9, proto\u017Ee ZX Spectrum i Tandy maj\u00ED stejn\u00FD procesor. Do hry si i s\u00E1m kreslil grafiku. Po dokon\u010Den\u00ED hry si ud\u011Blal dvoum\u011Bs\u00ED\u010Dn\u00ED pr\u00E1zdniny. Po t\u00E9, co se vr\u00E1til zp\u011Bt do Liverpoolu, za\u010Daly diskuse nad pokra\u010Dov\u00E1n\u00EDm hry, kterou pojmenoval Jet Set Willy. P\u0159i programov\u00E1n\u00ED hry Jet Set Willy pro n\u011Bho bylo obt\u00ED\u017En\u011Bj\u0161\u00ED dodr\u017Eovat denn\u00ED re\u017Eim, ale podle jeho vlastn\u00EDch slov ho programov\u00E1n\u00ED hry Jet Set Willy bavilo asi t\u0159ikr\u00E1t v\u00EDce ne\u017E programov\u00E1n\u00ED hry Manic Miner. V dob\u011B, kdy programoval hru Jet Set Willy, mu hra Manic Miner vynesla asi 20 000 \u00A3. Po dal\u0161\u00EDm pl\u00E1novan\u00E9m ly\u017Ea\u0159sk\u00E9m v\u00FDletu o\u010Dek\u00E1val, \u017Ee za\u010Dne p\u0159em\u00FD\u0161let nad pokra\u010Dov\u00E1n\u00EDm hry Jet Set Willy, kterou zam\u00FD\u0161lel nazvat . Tak\u00E9 cht\u011Bl za\u010D\u00EDt programovat pro po\u010D\u00EDta\u010De a jin\u00FDch po\u010D\u00EDta\u010D\u00EDch se syst\u00E9mem MSX, proto\u017Ee se jednalo o velk\u00FD trh pro horn\u00EDka Williho. V t\u00E9 dob\u011B tak\u00E9 uva\u017Eoval nad t\u00EDm, \u017Ee se nebude v\u017Edy v\u011Bnovat programov\u00E1n\u00ED her, uva\u017Eoval nad v\u011Bt\u0161\u00EDm zapojen\u00EDm se do obchodn\u00ED str\u00E1nky spole\u010Dnosti Software Projects a tak\u00E9 nevylu\u010Doval studium po\u010D\u00EDta\u010Dov\u00FDch v\u011Bd. Po naprogramov\u00E1n\u00ED hry Jet Set Willy se ale na t\u0159i roky vytratil z ve\u0159ejn\u00E9ho \u017Eivota. B\u011Bhem t\u00E9 doby st\u0159\u00EDdav\u011B pracoval a nepracoval na h\u0159e a na projektu hry zasazen\u00E9 do , ve kter\u00E9 hr\u00E1\u010D mohl hr\u00E1t za jakoukoliv postavu ve m\u011Bst\u011B. Osobn\u00ED charakteristiky Matthewa Smitha: \n* jeho obl\u00EDben\u00FDmi program\u00E1tory byli , autor hry , kter\u00E1 byla do jist\u00E9 m\u00EDry inspirac\u00ED pro hru Manic Miner, a a , \n* jeho obl\u00EDben\u00FDmi programy byly , Atic Atac a . \n* sv\u00E9ho \u010Dasu byla jeho obl\u00EDbenou hrou hra , \n* m\u011Bl r\u00E1d italsk\u00E1 a \u010D\u00EDnsk\u00E1 j\u00EDdla, nem\u011Bl r\u00E1d americk\u00E1 j\u00EDdla, \n* cht\u011Bl se st\u00E1t vegetari\u00E1nem, \n* l\u00EDbila se mu hudba skupin Moody Blues, Pink Floyd a Genesis, \n* jako mnoho program\u00E1tor\u016F her ve dne spal a v noci pracoval, \n* nem\u011Bl r\u00E1d televizi."@cs . . . "\u0645\u0627\u062B\u064A\u0648 \u0633\u0645\u064A\u062B (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Matthew Smith)\u200F \u0647\u0648 \u0645\u0647\u0646\u062F\u0633 \u0628\u0631\u064A\u0637\u0627\u0646\u064A\u060C \u0648\u0644\u062F \u0641\u064A 1966 \u0641\u064A \u0644\u0646\u062F\u0646 \u0641\u064A \u0627\u0644\u0645\u0645\u0644\u0643\u0629 \u0627\u0644\u0645\u062A\u062D\u062F\u0629."@ar . . . . . . . . "Matthew Smith (ur. 1 stycznia 1966 w Londynie) \u2013 brytyjski projektant gier komputerowych. Znany jest jako autor dw\u00F3ch gier platformowych: Manic Miner i Jet Set Willy, pe\u0142nych surrealistycznego humoru oraz tw\u00F3rczej wyobra\u017Ani."@pl . . . . . . "Matthew Smith (Londra, 1\u00BA gennaio 1966) \u00E8 un autore di videogiochi britannico.Programmatore di computer, divenne molto famoso negli anni '80 per aver dato alla luce Manic Miner e Jet Set Willy, due giochi per ZX Spectrum, pubblicati rispettivamente nel 1983 e nel 1984."@it . . . . . . . . . . . .