"Never 7: The End of Infinity is a visual novel video game developed by KID. It was originally published by KID on March 23, 2000, for the PlayStation as Infinity, and has since been released on multiple platforms. It is the first entry in the Infinity series, and is followed by Ever 17, Remember 11, the spin-off 12Riven, and the reboot Code_18."@en . . . "KID, Cyberfront, 5pb."@en . . . "Never 7: The End of Infinity \u00E4r ett datorspel i genren visuell roman som utvecklades av KID. Det gavs f\u00F6rst ut av KID den 23 mars 2000 till Playstation under namnet Infinity, och har sedan givits ut till flera plattformar. Spelet \u00E4r den f\u00F6rsta delen i spelserien ; det f\u00F6ljs av Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, 12 Riven: The Psi-Climinal of Integral och Code_18. I spelet tar spelaren rollen som Makoto Ishihara, en college-student som deltar i ett seminariel\u00E4ger p\u00E5 en \u00F6 tillsammans med tre andra studenter; han blir \u00E4ven v\u00E4n med tre andra personer som han m\u00F6ter p\u00E5 \u00F6n. Spelet \u00E4ger rum under en vecka, och best\u00E5r av att spelaren l\u00E4ser handlingen och ibland g\u00F6r val som p\u00E5verkar den riktning som handlingen tar. P\u00E5 den sj\u00E4tte dagen i handlingen d\u00F6r en av spelets kvinnliga figurer, och spelet flyttas tillbaka i tiden till b\u00F6rjan, vilket l\u00E5ter spelaren anv\u00E4nda kunskap som han eller hon har l\u00E4rt sig under de f\u00F6rsta sex dagarna f\u00F6r att g\u00F6ra nya val, f\u00F6r att f\u00F6rs\u00F6ka undvika figurens d\u00F6d. Spelet regisserades av Takumi Nakazawa, planerades och skrevs av Kotaro Uchikoshi och komponerades f\u00F6r av . Uchikoshi inkluderade science fiction-teman i spelet, men kunde inte g\u00F6ra stor anv\u00E4ndning av dem d\u00E5 hans \u00F6verordnade p\u00E5 KID ans\u00E5g att spelet skulle beh\u00F6va fokusera p\u00E5 s\u00F6ta kvinnliga figurer f\u00F6r att s\u00E4lja. Abo komponerade musik baserat p\u00E5 sina f\u00F6rsta intryck efter att ha l\u00E4st spelets ber\u00E4ttelse, med fokus p\u00E5 dess \"emotionella fl\u00F6de\". P\u00E5 grund av spelets teoretiska teman och science fiction-teman komponerade han \"geometrisk musik\". En recensent p\u00E5 RPGFan hyllade spelet f\u00F6r dess handling, dess \"intima omf\u00E5ng\" och dess musik, medan en skribent f\u00F6r Famitsu ans\u00E5g att spelets st\u00E4mning var tr\u00E5kigt. D\u00E5 science fiction-elementen uppskattades av kritiker f\u00F6rflyttade sig senare delar i seren iv\u00E4g fr\u00E5n dejting-temat och fokuserade allt mer p\u00E5 science fiction. Playstation Portable-versionen av spelet var \u00E5rets 967:e b\u00E4st s\u00E4ljande datorspel \u00E5r 2009 i Japan."@sv . . . . . "2012-08-28"^^ . . . . . . "2000-12-21"^^ . . . . . "1109181323"^^ . . . . . . "2000-03-23"^^ . . . . . . . . . . . . . . . . "A stylized illustration of two young women lying down, seen from above"@en . "2003-06-26"^^ . . . . . . . . "2012-10-24"^^ . . "\u65E0\u9650\u8F6E\u56DE"@zh . . . "Cover art, featuring Izumi and Yuka"@en . . "Never 7: The End of Infinity est un jeu vid\u00E9o de type visual novel d\u00E9velopp\u00E9 et \u00E9dit\u00E9 par KID, sorti en 2000 sur Windows, Mac, Dreamcast, PlayStation, PlayStation 2, Neo-Geo Pocket, PlayStation Portable, iOS, Android."@fr . . . . . . "2009-03-12"^^ . . . "Infinity (\u30B2\u30FC\u30E0)"@ja . . "Infinity"@en . "Never7 -the end of infinity- (\u30CD\u30D0\u30FC\u30FB\u30BB\u30D6\u30F3\u30FB\u30A8\u30F3\u30C9\u30A5\u30FB\u30AA\u30D6\u30FB\u30A4\u30F3\u30D5\u30A3\u30CB\u30C6\u30A3 Neb\u0101 sebun -endu obu infiniti-?) \u00E8 una visual novel giapponese prodotta dalla KID, originariamente pubblicata il 23 marzo 2000 per PlayStation, nello stesso anno fu pubblicata una versione per Neo Geo Pocket il 23 novembre e una versione per Dreamcast il 21 dicembre. Una versione per Windows fu pubblicata il 26 ottobre 2001, mentre una per PlayStation 2 \u00E8 stata pubblicata il 26 giugno 2003. Negli ultimi anni, il gioco fu anche pubblicato per PlayStation Portable, Android e iOS. Never7 \u00E8 parte della serie Infinity della KID. Gli altri titoli della serie sono Ever17 - The out of infinity, Remember11 - The age of infinitye 12Riven - The climinal of integral e che prendono tutti luogo nello stesso universo. In Giappone \u00E8 stato pubblicato per Windows e Playstation 2 il pacchetto Infinity Plus, contenente tutti e quattro i titoli della serie. Una patch per tradurre il gioco in inglese \u00E8 stata pubblicata da TL Wiki il 17 agosto 2012. Il titolo del gioco pu\u00F2 tradursi come \"non pu\u00F2 esserci 7\", che si riferisce a diverse cose. Principalmente, fa riferimento al problema dei protagonisti dello sfuggire dal ciclo infinito e a non raggiungere il 7 aprile. 7 sono anche i personaggi del gioco, che non sempre rimangono tutti in vita. Il numero 7 \u00E8 considerato fortunato in molte parti del mondo: nelle slot machine, ad esempio, \"777\" sono i numeri del jackpot. Il titolo si basa anche su questa credenza, con il settimo giorno che porta fortuna o felicit\u00E0."@it . . . . "Never 7: The End of Infinity"@en . . "Never 7: The End of Infinity is a visual novel video game developed by KID. It was originally published by KID on March 23, 2000, for the PlayStation as Infinity, and has since been released on multiple platforms. It is the first entry in the Infinity series, and is followed by Ever 17, Remember 11, the spin-off 12Riven, and the reboot Code_18. The story follows Makoto Ishihara, a college student who attends a seminar camp on an island together with three other students; he also befriends three other people whom he meets on the island. The game takes place over the course of a week, and consists of the player reading the story, occasionally making choices that affect the direction of the plot; on the sixth day, one of the characters dies, and the game moves back in time to the beginning, letting the player use knowledge from the first set of six days to make new choices, to try to prevent the death. The game was directed by Takumi Nakazawa, planned and written by Kotaro Uchikoshi, and composed for by Takeshi Abo. Uchikoshi included science fiction elements, but was unable to make heavy use of use them, as his superiors at KID thought that the game needed to focus on cute female characters in to perform well commercially. Abo composed music based on his first impressions of reading the game's story, with a focus on its \"emotional flow\". Because of the science fiction and theoretical themes, he composed what he describes as \"geometric music\". RPGFan praised the game for its plot, its intimate scope, and its music, whereas Famitsu found the game's mood boring. As the science fiction elements were well received, later entries in the series gradually moved away from the dating theme and became more focused on science fiction."@en . . . . . . "Never 7: The End of Infinity \u00E4r ett datorspel i genren visuell roman som utvecklades av KID. Det gavs f\u00F6rst ut av KID den 23 mars 2000 till Playstation under namnet Infinity, och har sedan givits ut till flera plattformar. Spelet \u00E4r den f\u00F6rsta delen i spelserien ; det f\u00F6ljs av Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, 12 Riven: The Psi-Climinal of Integral och Code_18."@sv . . . "Never 7: The End of Infinity"@fr . . . . . . . . . . . . . . . . . . . "Never 7: The End of Infinity"@en . . . . . . . . "\u300Ainfinity\u300B\u662F\u65E5\u672CKID\u57282000\u5E743\u670823\u65E5\u767C\u552E\u7684\u61F8\u7591\u6200\u611B\u5192\u96AA\u904A\u6232\u7CFB\u5217\u540D\u7A31\uFF0C\u4EA6\u662F\u5176\u7B2C\u4E00\u90E8\u4F5C\u54C1\u7684\u540D\u7A31\u3002 2000\u5E7411\u670823\u65E5\u662F\u8A72\u4F5C\u7684\u88DC\u5B8C\u5287\u672C\u96C6\u300AINFINITY cure.\u300B\u9996\u6B21\u4EAE\u76F8\u3002 2000\u5E7412\u670821\u65E5\u6B63\u5F0F\u4F5C\u54C1\u300ANever7 -the end of infinty-\u300B\u767C\u552E\uFF0C\u6BD4\u8D77\u5176\u4ED6\u604B\u7231\u6E38\u620F\uFF0C\u672C\u7CFB\u5217\u6E38\u620F\u4EE5\u5267\u60C5\u7684\u60AC\u7591\u53CA\u6545\u4E8B\u6027\u83B7\u5F97\u65E5\u672C\u4EE5\u53CA\u5927\u4E2D\u534E\u5730\u533A\u7684\u6B22\u8FCE\u3002"@zh . "Never7: The end of infinity"@it . . . . "2001-10-26"^^ . . . . . . . . . . . . . . . . . . . "Never7 -the end of infinity- (\u30CD\u30D0\u30FC\u30FB\u30BB\u30D6\u30F3\u30FB\u30A8\u30F3\u30C9\u30A5\u30FB\u30AA\u30D6\u30FB\u30A4\u30F3\u30D5\u30A3\u30CB\u30C6\u30A3 Neb\u0101 sebun -endu obu infiniti-?) \u00E8 una visual novel giapponese prodotta dalla KID, originariamente pubblicata il 23 marzo 2000 per PlayStation, nello stesso anno fu pubblicata una versione per Neo Geo Pocket il 23 novembre e una versione per Dreamcast il 21 dicembre. Una versione per Windows fu pubblicata il 26 ottobre 2001, mentre una per PlayStation 2 \u00E8 stata pubblicata il 26 giugno 2003. Negli ultimi anni, il gioco fu anche pubblicato per PlayStation Portable, Android e iOS."@it . "RPGFan"@en . . . "Never 7: The End of Infinity est un jeu vid\u00E9o de type visual novel d\u00E9velopp\u00E9 et \u00E9dit\u00E9 par KID, sorti en 2000 sur Windows, Mac, Dreamcast, PlayStation, PlayStation 2, Neo-Geo Pocket, PlayStation Portable, iOS, Android."@fr . "38782735"^^ . . . "\u300Ainfinity\u300B\u662F\u65E5\u672CKID\u57282000\u5E743\u670823\u65E5\u767C\u552E\u7684\u61F8\u7591\u6200\u611B\u5192\u96AA\u904A\u6232\u7CFB\u5217\u540D\u7A31\uFF0C\u4EA6\u662F\u5176\u7B2C\u4E00\u90E8\u4F5C\u54C1\u7684\u540D\u7A31\u3002 2000\u5E7411\u670823\u65E5\u662F\u8A72\u4F5C\u7684\u88DC\u5B8C\u5287\u672C\u96C6\u300AINFINITY cure.\u300B\u9996\u6B21\u4EAE\u76F8\u3002 2000\u5E7412\u670821\u65E5\u6B63\u5F0F\u4F5C\u54C1\u300ANever7 -the end of infinty-\u300B\u767C\u552E\uFF0C\u6BD4\u8D77\u5176\u4ED6\u604B\u7231\u6E38\u620F\uFF0C\u672C\u7CFB\u5217\u6E38\u620F\u4EE5\u5267\u60C5\u7684\u60AC\u7591\u53CA\u6545\u4E8B\u6027\u83B7\u5F97\u65E5\u672C\u4EE5\u53CA\u5927\u4E2D\u534E\u5730\u533A\u7684\u6B22\u8FCE\u3002"@zh . . . . . . "\u300Einfinity\u300F\uFF08\u30A4\u30F3\u30D5\u30A3\u30CB\u30C6\u30A3\uFF09\u306F\u3001KID\u3088\u308A2000\u5E743\u670823\u65E5\u306BPlayStation\u3067\u767A\u58F2\u3055\u308C\u305F\u30B5\u30B9\u30DA\u30F3\u30B9\u7CFB\u604B\u611B\u30A2\u30C9\u30D9\u30F3\u30C1\u30E3\u30FC\u30B2\u30FC\u30E0\u306E\u30B7\u30EA\u30FC\u30BA\u3001\u304A\u3088\u3073\u305D\u306E\u7B2C1\u4F5C\u3067\u3042\u308B\u3002\u672C\u8A18\u4E8B\u3067\u306F\u7B2C1\u4F5C\u300Einfinity\u300F\u3001\u305D\u306E\u5B8C\u7D50\u7DE8\u3067\u3042\u308B\u300ENever7\u300F\u3001\u304A\u3088\u3073\u305D\u306E\u95A2\u9023\u4F5C\u54C1\u306B\u3064\u3044\u3066\u8FF0\u3079\u308B\u3002"@ja . . . . "92.0"^^ . . . "2005-03-03"^^ . . . . . "26562"^^ . . ""@en . . "Never 7: The End of Infinity"@sv . . . . . . "26"^^ . . . . . . . "\u300Einfinity\u300F\uFF08\u30A4\u30F3\u30D5\u30A3\u30CB\u30C6\u30A3\uFF09\u306F\u3001KID\u3088\u308A2000\u5E743\u670823\u65E5\u306BPlayStation\u3067\u767A\u58F2\u3055\u308C\u305F\u30B5\u30B9\u30DA\u30F3\u30B9\u7CFB\u604B\u611B\u30A2\u30C9\u30D9\u30F3\u30C1\u30E3\u30FC\u30B2\u30FC\u30E0\u306E\u30B7\u30EA\u30FC\u30BA\u3001\u304A\u3088\u3073\u305D\u306E\u7B2C1\u4F5C\u3067\u3042\u308B\u3002\u672C\u8A18\u4E8B\u3067\u306F\u7B2C1\u4F5C\u300Einfinity\u300F\u3001\u305D\u306E\u5B8C\u7D50\u7DE8\u3067\u3042\u308B\u300ENever7\u300F\u3001\u304A\u3088\u3073\u305D\u306E\u95A2\u9023\u4F5C\u54C1\u306B\u3064\u3044\u3066\u8FF0\u3079\u308B\u3002"@ja . . . "Never 7: The End of Infinity"@en . . "--03-23"^^ . . . . . . .