"1461751"^^ . . . "4465"^^ . . . . . . "Papyrus Design Group"@en . . . "1987"^^ . . . . . . . . "Papyrus Design Group \u2013 studio zajmuj\u0105ce si\u0119 produkcj\u0105 gier komputerowych, za\u0142o\u017Cone przez Davida Kaemmera i Omara Khudariego, dzia\u0142aj\u0105ce w latach 1987\u20132004. Firma ta by\u0142a studiem producenckim Sierra Entertainment."@pl . . . . . "2004"^^ . . "NASCAR Racing series"@en . . . "David Kaemmer"@en . . "Grand Prix Legends"@en . . . . . . . . . . "Omar Khudari"@en . . . . . . . . "Papyrus Design Group"@ja . . . . . "1987"^^ . "Papyrus Design Group, Inc. era una casa sviluppatrice di videogiochi fondata nel 1987 da David Kaemmer e Omar Khudari. \u00C8 per lo pi\u00F9 conosciuta per le serie di giochi di guida basati sulla formula NASCAR ed Indycar, e per il simulatore di guida Grand Prix Legends. La compagnia venne acquisita nel 1995 da Sierra Entertainment e fu chiusa verso la fine del 2004."@it . . . . . "Papyrus Design Group, Inc\uFF08\u30D1\u30D1\u30A4\u30E9\u30B9\u30C7\u30B6\u30A4\u30F3\u30B0\u30EB\u30FC\u30D7\uFF09\u306F\u3001\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u30B2\u30FC\u30E0\u958B\u767A\u4F1A\u793E\u3067\u3042\u308B\u30021987\u5E74\u3001David Kaemmer\u3068Omar Khudari\u306B\u3088\u3063\u3066\u8A2D\u7ACB\u3055\u308C\u305F\u3002NASCAR\u3084\u30A4\u30F3\u30C7\u30A3\u30AB\u30FC\u306B\u57FA\u3065\u3044\u305F\u73FE\u5B9F\u7684\u306A\u30EC\u30FC\u30B9\u30B2\u30FC\u30E0\u30B7\u30EA\u30FC\u30BA\u3084\u3001\u30E6\u30CB\u30FC\u30AF\u306AGrand Prix Legends\u3092\u958B\u767A\u3057\u305F\u4E8B\u3067\u77E5\u3089\u308C\u308B\u3002 1995\u5E74\u3001\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u30B2\u30FC\u30E0\u4F1A\u793E\u306E\u5B50\u4F1A\u793E\u3068\u306A\u308B\u30022004\u5E74\u3001Sierra Entertainment\u306E\u89AA\u4F1A\u793E\u30F4\u30A3\u30F4\u30A7\u30F3\u30C7\u30A3\u30FB\u30E6\u30CB\u30D0\u30FC\u30B5\u30EB\u306E\u5408\u7406\u5316\u7B56\u306B\u3088\u308A\u89E3\u6563\u3002\u65B0\u305F\u306BDavid Kaemmer\u3068John Henry\u306B\u3088\u3063\u3066\u8A2D\u7ACB\u3055\u308C\u305F\u300CFIRST, LLC\u300D(\u73FE\u5728\u306F\u300CiRacing.com Motorsport Simulations\u300D\u306B\u6539\u540D) \u306B\u4EBA\u6750\u304C\u53D7\u3051\u7D99\u304C\u308C\u3001\u3053\u308C\u307E\u3067\u306B\u958B\u767A\u3057\u305F\u6280\u8853\u3082\u8CB7\u3044\u53D6\u3089\u308C\u3066\u3044\u308B\u3002"@ja . . . "Papyrus Design Group \u2013 studio zajmuj\u0105ce si\u0119 produkcj\u0105 gier komputerowych, za\u0142o\u017Cone przez Davida Kaemmera i Omara Khudariego, dzia\u0142aj\u0105ce w latach 1987\u20132004. Firma ta by\u0142a studiem producenckim Sierra Entertainment."@pl . . . . . . "Indianapolis 500"@en . "Papyrus Design Group"@en . "Papyrus Design Group"@pl . . "Sold to FIRST.net"@en . . "Papyrus Design Group"@it . . "Papyrus Design Group, Inc. era una casa sviluppatrice di videogiochi fondata nel 1987 da David Kaemmer e Omar Khudari. \u00C8 per lo pi\u00F9 conosciuta per le serie di giochi di guida basati sulla formula NASCAR ed Indycar, e per il simulatore di guida Grand Prix Legends. La compagnia venne acquisita nel 1995 da Sierra Entertainment e fu chiusa verso la fine del 2004."@it . . . . . . . . . . "Sold to FIRST.net"@en . "Papyrus Design Group, Inc\uFF08\u30D1\u30D1\u30A4\u30E9\u30B9\u30C7\u30B6\u30A4\u30F3\u30B0\u30EB\u30FC\u30D7\uFF09\u306F\u3001\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u30B2\u30FC\u30E0\u958B\u767A\u4F1A\u793E\u3067\u3042\u308B\u30021987\u5E74\u3001David Kaemmer\u3068Omar Khudari\u306B\u3088\u3063\u3066\u8A2D\u7ACB\u3055\u308C\u305F\u3002NASCAR\u3084\u30A4\u30F3\u30C7\u30A3\u30AB\u30FC\u306B\u57FA\u3065\u3044\u305F\u73FE\u5B9F\u7684\u306A\u30EC\u30FC\u30B9\u30B2\u30FC\u30E0\u30B7\u30EA\u30FC\u30BA\u3084\u3001\u30E6\u30CB\u30FC\u30AF\u306AGrand Prix Legends\u3092\u958B\u767A\u3057\u305F\u4E8B\u3067\u77E5\u3089\u308C\u308B\u3002 1995\u5E74\u3001\u30B3\u30F3\u30D4\u30E5\u30FC\u30BF\u30B2\u30FC\u30E0\u4F1A\u793E\u306E\u5B50\u4F1A\u793E\u3068\u306A\u308B\u30022004\u5E74\u3001Sierra Entertainment\u306E\u89AA\u4F1A\u793E\u30F4\u30A3\u30F4\u30A7\u30F3\u30C7\u30A3\u30FB\u30E6\u30CB\u30D0\u30FC\u30B5\u30EB\u306E\u5408\u7406\u5316\u7B56\u306B\u3088\u308A\u89E3\u6563\u3002\u65B0\u305F\u306BDavid Kaemmer\u3068John Henry\u306B\u3088\u3063\u3066\u8A2D\u7ACB\u3055\u308C\u305F\u300CFIRST, LLC\u300D(\u73FE\u5728\u306F\u300CiRacing.com Motorsport Simulations\u300D\u306B\u6539\u540D) \u306B\u4EBA\u6750\u304C\u53D7\u3051\u7D99\u304C\u308C\u3001\u3053\u308C\u307E\u3067\u306B\u958B\u767A\u3057\u305F\u6280\u8853\u3082\u8CB7\u3044\u53D6\u3089\u308C\u3066\u3044\u308B\u3002"@ja . . . . . . . . . . "File:Papyrus_Design_Group_Logo.png"@en . "Omar Khudari"@en . "Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown, Massachusetts, it is best known for its series of realistic sim racing games based on the NASCAR and IndyCar leagues, as well as the unique Grand Prix Legends. Papyrus was acquired by Sierra On-Line in late 1995 and Omar Khudari left Papyrus soon after that. Dave Kaemmer left Papyrus in late 2002, just before the release of NASCAR Racing 2003 Season (NR2003). The Papyrus website was shut down on April 5, 2004."@en . . "1093629225"^^ . . . . . "Papyrus Design Group"@en . "Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown, Massachusetts, it is best known for its series of realistic sim racing games based on the NASCAR and IndyCar leagues, as well as the unique Grand Prix Legends. Papyrus was acquired by Sierra On-Line in late 1995 and Omar Khudari left Papyrus soon after that. Dave Kaemmer left Papyrus in late 2002, just before the release of NASCAR Racing 2003 Season (NR2003). On June 5, 2003, NR2003 community modders PWF (Project Wildfire) announced that many of their members would be joining a new group called FIRST. At the end of the first quarter of 2004, NR2003 was pulled from the shelves due to license expiration. This is when FIRST (later to become iRacing) started its acquisition of the NR2003 code from Vivendi Universal. The Papyrus website was shut down on April 5, 2004. On May 28, 2004, Vivendi and Papyrus sold copyrights to FIRST.net, LLC who became the registered owner of the copyrights for NASCAR Racing 2003 Season and would go on to develop iRacing using its engine."@en . . . . "IndyCar Racing series"@en . . . . . . . . . . . . . . . . . .