"Peter Connelly (n\u00E9 le 8 septembre 1972 en Angleterre) est un compositeur de musique et un pour les jeux vid\u00E9o. Il a surtout travaill\u00E9 avec Core Design pour 3 jeux de la s\u00E9rie Tomb Raider, mais aussi avec Eutechnyx et Ubisoft Reflections. Peter Connelly poss\u00E8de un studio de production, d'ing\u00E9nierie et de design sonore, appel\u00E9 Universal Sound Design. Il a \u00E9tudi\u00E9 le violoncelle, la guitare et le piano pour poursuivre avec un dipl\u00F4me d'\u00E9tudes sup\u00E9rieures en au . Il consid\u00E8re que John Williams et Danny Elfman sont les compositeurs d'exception qui ont influenc\u00E9 son style de composition."@fr . . . . . . . . . . . . . . . . . . . . . . . . . . . . "1995"^^ . "1998"^^ . . "\u041F\u0438\u0301\u0442\u0435\u0440 \u041A\u043E\u0301\u043D\u043D\u0435\u043B\u043B\u0438 (\u043D\u0435\u043C. Peter Connelly; 8 \u0441\u0435\u043D\u0442\u044F\u0431\u0440\u044F 1972, \u0410\u043D\u0433\u043B\u0438\u044F) \u2014 \u043A\u043E\u043C\u043F\u043E\u0437\u0438\u0442\u043E\u0440 \u0438 \u0441\u043E\u0437\u0434\u0430\u0442\u0435\u043B\u044C \u043C\u0443\u0437\u044B\u043A\u0430\u043B\u044C\u043D\u044B\u0445 \u0434\u043E\u0440\u043E\u0436\u0435\u043A \u0434\u043B\u044F \u0432\u0438\u0434\u0435\u043E\u0438\u0433\u0440, \u0432 \u043E\u0441\u043D\u043E\u0432\u043D\u043E\u043C \u0440\u0430\u0431\u043E\u0442\u0430\u043B \u0441 \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u043E\u0439 Core Design \u0434\u043B\u044F 3-\u0445 \u0438\u0433\u0440 \u0438\u0437 \u0441\u0435\u0440\u0438\u0438 Tomb Raider, \u0430 \u0442\u0430\u043A\u0436\u0435 \u0441 \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0430\u043C\u0438 \u0438 Ubisoft Reflections. \u0423 \u041F\u0438\u0442\u0435\u0440\u0430 \u0435\u0441\u0442\u044C \u0441\u0432\u043E\u044F \u0441\u0442\u0443\u0434\u0438\u044F \u0434\u043B\u044F \u0441\u043E\u0437\u0434\u0430\u043D\u0438\u044F \u0438 \u043F\u0440\u043E\u0438\u0437\u0432\u043E\u0434\u0441\u0442\u0432\u0430 \u043C\u0443\u0437\u044B\u043A\u0438, \u0437\u0432\u0443\u043A\u043E\u0440\u0435\u0436\u0438\u0441\u0441\u0443\u0440\u044B \u0438 \u0434\u0438\u0437\u0430\u0439\u043D\u0430 \u0437\u0432\u0443\u043A\u0430, \u043F\u043E\u0434 \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435\u043C \u00ABUniversal Sound Design\u00BB. \u041C\u0443\u0437\u044B\u043A\u0430\u043B\u044C\u043D\u0430\u044F \u0434\u043E\u0440\u043E\u0436\u043A\u0430 \u0434\u043B\u044F \u0438\u0433\u0440\u044B Tomb Raider: The Angel of Darkness \u2014 \u043F\u0435\u0440\u0432\u0430\u044F \u043A\u043E\u043C\u043F\u043E\u0437\u0438\u0446\u0438\u044F \u0434\u043B\u044F \u0436\u0438\u0432\u043E\u0433\u043E \u043E\u0440\u043A\u0435\u0441\u0442\u0440\u0430. \u041E\u043D \u0432\u044B\u0431\u0440\u0430\u043B \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u0430\u043C\u0438 \u0433\u043E\u0431\u043E\u0439, \u0430\u043D\u0433\u043B\u0438\u0439\u0441\u043A\u0438\u0439 \u0440\u043E\u0436\u043E\u043A, \u0430\u0440\u0444\u0443 \u0438 \u0444\u043B\u0435\u0439\u0442\u0443, \u0447\u0442\u043E\u0431\u044B \u0438\u0437\u043E\u0431\u0440\u0430\u0437\u0438\u0442\u044C \u041B\u0430\u0440\u0443."@ru . . "11328573"^^ . "Music composer, sound designer"@en . . . . . . "Peter Connelly"@es . "Peter Connelly (8 settembre 1972) \u00E8 un compositore britannico di musica per videogiochi e anche progettista del suono.Ha composto brani per tre giochi della serie Tomb Raider, tutti editi da Core Design, e in parte, anche per i altri editori come Eutechnyx, Ubisoft Reflections. Peter ha fondato un'azienda di composizione, produttore discografico, ingegneria acustica e progettista del suono che si chiama Universal Sound Design."@it . "Peter Connelly"@en . . . . . . . . . . . . . . . "Peter Connelly (8 settembre 1972) \u00E8 un compositore britannico di musica per videogiochi e anche progettista del suono.Ha composto brani per tre giochi della serie Tomb Raider, tutti editi da Core Design, e in parte, anche per i altri editori come Eutechnyx, Ubisoft Reflections. Peter ha fondato un'azienda di composizione, produttore discografico, ingegneria acustica e progettista del suono che si chiama Universal Sound Design. Lui ha studiato il violoncello, la chitarra e il pianoforte e si \u00E8 anche specializzato in Tecnologia Musicale al College di Newcastle. Ha nomi John Williams e Danny Elfman come bravi compositori di musica che hanno influenzato la sua musica. La colonna sonora di Tomb Raider: The Angel of Darkness \u00E8 una premier\u00E0, portando per la prima volta per creare la musica, una orchestra reale. Per rappresentare Lara, Peter ha selezionato strumenti come oboe, corno inglese, arpa e flauto."@it . . . . . "\u041F\u0438\u0301\u0442\u0435\u0440 \u041A\u043E\u0301\u043D\u043D\u0435\u043B\u043B\u0438 (\u043D\u0435\u043C. Peter Connelly; 8 \u0441\u0435\u043D\u0442\u044F\u0431\u0440\u044F 1972, \u0410\u043D\u0433\u043B\u0438\u044F) \u2014 \u043A\u043E\u043C\u043F\u043E\u0437\u0438\u0442\u043E\u0440 \u0438 \u0441\u043E\u0437\u0434\u0430\u0442\u0435\u043B\u044C \u043C\u0443\u0437\u044B\u043A\u0430\u043B\u044C\u043D\u044B\u0445 \u0434\u043E\u0440\u043E\u0436\u0435\u043A \u0434\u043B\u044F \u0432\u0438\u0434\u0435\u043E\u0438\u0433\u0440, \u0432 \u043E\u0441\u043D\u043E\u0432\u043D\u043E\u043C \u0440\u0430\u0431\u043E\u0442\u0430\u043B \u0441 \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u043E\u0439 Core Design \u0434\u043B\u044F 3-\u0445 \u0438\u0433\u0440 \u0438\u0437 \u0441\u0435\u0440\u0438\u0438 Tomb Raider, \u0430 \u0442\u0430\u043A\u0436\u0435 \u0441 \u043F\u0440\u043E\u0433\u0440\u0430\u043C\u043C\u0430\u043C\u0438 \u0438 Ubisoft Reflections. \u0423 \u041F\u0438\u0442\u0435\u0440\u0430 \u0435\u0441\u0442\u044C \u0441\u0432\u043E\u044F \u0441\u0442\u0443\u0434\u0438\u044F \u0434\u043B\u044F \u0441\u043E\u0437\u0434\u0430\u043D\u0438\u044F \u0438 \u043F\u0440\u043E\u0438\u0437\u0432\u043E\u0434\u0441\u0442\u0432\u0430 \u043C\u0443\u0437\u044B\u043A\u0438, \u0437\u0432\u0443\u043A\u043E\u0440\u0435\u0436\u0438\u0441\u0441\u0443\u0440\u044B \u0438 \u0434\u0438\u0437\u0430\u0439\u043D\u0430 \u0437\u0432\u0443\u043A\u0430, \u043F\u043E\u0434 \u043D\u0430\u0437\u0432\u0430\u043D\u0438\u0435\u043C \u00ABUniversal Sound Design\u00BB. \u041E\u043D \u0438\u0437\u0443\u0447\u0430\u043B \u0432\u0438\u043E\u043B\u043E\u043D\u0447\u0435\u043B\u044C, \u0433\u0438\u0442\u0430\u0440\u0443 \u0438 \u043F\u0438\u0430\u043D\u0438\u043D\u043E, \u0430 \u0442\u0430\u043A\u0436\u0435 \u043A\u0432\u0430\u043B\u0438\u0444\u0438\u0446\u0438\u0440\u043E\u0432\u0430\u043B\u0441\u044F \u043F\u043E \u041C\u0443\u0437\u044B\u043A\u0430\u043B\u044C\u043D\u043E\u0439 \u0442\u0435\u0445\u043D\u043E\u043B\u043E\u0433\u0438\u0438 \u0432 \u043A\u043E\u043B\u043B\u0435\u0434\u0436\u0435 Newcastle. \u0423\u0438\u043B\u044C\u044F\u043C\u0441\u0430 \u0414\u0436\u043E\u043D\u0430 \u0438 \u042D\u043B\u044C\u0444\u043C\u0430\u043D\u0430 \u0414\u044D\u043D\u043D\u0438 \u043E\u043D \u0441\u0447\u0438\u0442\u0430\u0435\u0442 \u0432\u0435\u043B\u0438\u0447\u0430\u0439\u0448\u0438\u043C\u0438 \u043A\u043E\u043C\u043F\u043E\u0437\u0438\u0442\u043E\u0440\u0430\u043C\u0438, \u043F\u043E\u0432\u043B\u0438\u044F\u0432\u0448\u0438\u043C\u0438 \u043D\u0430 \u0435\u0433\u043E \u0441\u043E\u0431\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0436\u0430\u043D\u0440 \u0438 \u0441\u0442\u0438\u043B\u044C. \u041C\u0443\u0437\u044B\u043A\u0430\u043B\u044C\u043D\u0430\u044F \u0434\u043E\u0440\u043E\u0436\u043A\u0430 \u0434\u043B\u044F \u0438\u0433\u0440\u044B Tomb Raider: The Angel of Darkness \u2014 \u043F\u0435\u0440\u0432\u0430\u044F \u043A\u043E\u043C\u043F\u043E\u0437\u0438\u0446\u0438\u044F \u0434\u043B\u044F \u0436\u0438\u0432\u043E\u0433\u043E \u043E\u0440\u043A\u0435\u0441\u0442\u0440\u0430. \u041E\u043D \u0432\u044B\u0431\u0440\u0430\u043B \u0438\u043D\u0441\u0442\u0440\u0443\u043C\u0435\u043D\u0442\u0430\u043C\u0438 \u0433\u043E\u0431\u043E\u0439, \u0430\u043D\u0433\u043B\u0438\u0439\u0441\u043A\u0438\u0439 \u0440\u043E\u0436\u043E\u043A, \u0430\u0440\u0444\u0443 \u0438 \u0444\u043B\u0435\u0439\u0442\u0443, \u0447\u0442\u043E\u0431\u044B \u0438\u0437\u043E\u0431\u0440\u0430\u0437\u0438\u0442\u044C \u041B\u0430\u0440\u0443."@ru . . . "Peter Connelly"@de . "\u039F \u03A0\u03AE\u03C4\u03B5\u03C1 \u039A\u03CC\u03BD\u03B5\u03BB\u03B9 (Peter Connelly, \u03B3\u03B5\u03BD\u03BD\u03AE\u03B8\u03B7\u03BA\u03B5 \u03C3\u03C4\u03B9\u03C2 8 \u03A3\u03B5\u03C0\u03C4\u03B5\u03BC\u03B2\u03C1\u03AF\u03BF\u03C5 1972) \u03B5\u03AF\u03BD\u03B1\u03B9 \u0386\u03B3\u03B3\u03BB\u03BF\u03C2 \u03C3\u03C5\u03BD\u03B8\u03AD\u03C4\u03B7\u03C2 \u03BC\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE\u03C2 \u03B7\u03BB\u03B5\u03BA\u03C4\u03C1\u03BF\u03BD\u03B9\u03BA\u03CE\u03BD \u03C0\u03B1\u03B9\u03C7\u03BD\u03B9\u03B4\u03B9\u03CE\u03BD. \u0393\u03BD\u03C9\u03C3\u03C4\u03CC\u03C4\u03B5\u03C1\u03BF \u03AD\u03C1\u03B3\u03BF \u03C4\u03BF\u03C5 \u03B5\u03AF\u03BD\u03B1\u03B9 \u03B7 \u03BC\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE \u03C4\u03BF\u03C5 \u00ABTomb Raider\u00BB. \u0394\u03BF\u03CD\u03BB\u03B5\u03C8\u03B5 \u03B3\u03B9\u03B1 \u03C4\u03B9\u03C2 , Eutechnyx \u03BA\u03B1\u03B9 Ubisoft Reflections. \u03A3\u03C0\u03BF\u03CD\u03B4\u03B1\u03C3\u03B5 \u03B2\u03B9\u03BF\u03BB\u03BF\u03BD\u03C4\u03C3\u03AD\u03BB\u03BF, \u03BA\u03B9\u03B8\u03AC\u03C1\u03B1 \u03BA\u03B1\u03B9 \u03C0\u03B9\u03AC\u03BD\u03BF \u03BA\u03B1\u03B9 \u03AD\u03BB\u03B1\u03B2\u03B5 \u03C3\u03C4\u03BF Newcastle College \u03B5\u03B9\u03B4\u03AF\u03BA\u03B5\u03C5\u03C3\u03B7 \u03C3\u03C4\u03B7\u03BD \u03A4\u03B5\u03C7\u03BD\u03BF\u03BB\u03BF\u03B3\u03AF\u03B1 \u03C4\u03B7\u03C2 \u039C\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE\u03C2. \u0391\u03BD\u03B1\u03C6\u03AD\u03C1\u03B5\u03B9 \u03C4\u03BF\u03C5\u03C2 \u03A4\u03B6\u03BF\u03BD \u0393\u03BF\u03C5\u03AF\u03BB\u03B9\u03B1\u03BC\u03C2 \u03BA\u03B1\u03B9 , \u03C9\u03C2 \u03C4\u03BF\u03C5\u03C2 \u03B4\u03CD\u03BF \u03C3\u03C5\u03BD\u03B8\u03AD\u03C4\u03B5\u03C2 \u03C0\u03BF\u03C5 \u03C4\u03BF\u03BD \u03B5\u03C0\u03B7\u03C1\u03AD\u03B1\u03C3\u03B1\u03BD. \u039C\u03B5 \u03C4\u03B7 \u03BC\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE \u03B5\u03C0\u03AD\u03BD\u03B4\u03C5\u03C3\u03B7 (\u03C3\u03AC\u03BF\u03C5\u03BD\u03C4\u03C1\u03B1\u03BA) \u03C4\u03B7\u03C2 \u03C4\u03B1\u03B9\u03BD\u03AF\u03B1\u03C2 Lara Croft Tomb Raider: The Angel of Darkness, \u03BF \u039A\u03CC\u03BD\u03B5\u03BB\u03B9 \u03AD\u03B3\u03C1\u03B1\u03C8\u03B5 \u03BC\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE \u03C0\u03C1\u03CE\u03C4\u03B7 \u03C6\u03BF\u03C1\u03AC \u03B3\u03B9\u03B1 \u03C0\u03C1\u03B1\u03B3\u03BC\u03B1\u03C4\u03B9\u03BA\u03AE \u03BF\u03C1\u03C7\u03AE\u03C3\u03C4\u03C1\u03B1. \u0388\u03C7\u03B5\u03B9 \u03B5\u03C0\u03B9\u03BB\u03AD\u03BE\u03B5\u03B9 \u03C4\u03B1 \u03CC\u03BC\u03C0\u03BF\u03B5, \u03B1\u03B3\u03B3\u03BB\u03B9\u03BA\u03CC \u03BA\u03CC\u03C1\u03BD\u03BF, \u03AC\u03C1\u03C0\u03B1 \u03BA\u03B1\u03B9 \u03C6\u03BB\u03AC\u03BF\u03C5\u03C4\u03BF \u03BD\u03B1 \u03B5\u03BA\u03C0\u03C1\u03BF\u03C3\u03C9\u03C0\u03BF\u03CD\u03BD \u03C4\u03B7 \u039B\u03AC\u03C1\u03B1. \u03A3\u03AE\u03BC\u03B5\u03C1\u03B1 \u03B4\u03B9\u03B1\u03B8\u03AD\u03C4\u03B5\u03B9 \u03B4\u03B9\u03BA\u03CC \u03C4\u03BF\u03C5 \u03C3\u03C4\u03BF\u03CD\u03BD\u03C4\u03B9\u03BF, \u03C4\u03BF \u03BF\u03C0\u03BF\u03AF\u03BF \u03BF\u03BD\u03BF\u03BC\u03AC\u03B6\u03B5\u03B9 Universal Sound Design."@el . . . . . . . . "0.8"^^ . . . . . . "Peter Connelly (n\u00E9 le 8 septembre 1972 en Angleterre) est un compositeur de musique et un pour les jeux vid\u00E9o. Il a surtout travaill\u00E9 avec Core Design pour 3 jeux de la s\u00E9rie Tomb Raider, mais aussi avec Eutechnyx et Ubisoft Reflections. Peter Connelly poss\u00E8de un studio de production, d'ing\u00E9nierie et de design sonore, appel\u00E9 Universal Sound Design. Il a \u00E9tudi\u00E9 le violoncelle, la guitare et le piano pour poursuivre avec un dipl\u00F4me d'\u00E9tudes sup\u00E9rieures en au . Il consid\u00E8re que John Williams et Danny Elfman sont les compositeurs d'exception qui ont influenc\u00E9 son style de composition. C'est avec la musique de Tomb Raider: l'Ange des t\u00E9n\u00E8bres que, pour la premi\u00E8re fois, il r\u00E9alise une composition suivant l'ensemble des r\u00E8gles d'une composition orchestrale (notamment par le nombre d'instrumentistes dans chaque registre). Il a choisi des instruments comme le hautbois, le cor anglais, la harpe et la fl\u00FBte pour repr\u00E9senter le personnage de Lara."@fr . "\u041A\u043E\u043D\u043D\u0435\u043B\u043B\u0438, \u041F\u0438\u0442\u0435\u0440"@ru . "8184"^^ . . . . . . . . . . . . . . . . . . "\u0628\u064A\u062A\u0631 \u0643\u0648\u0646\u0644\u064A (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Peter Connelly)\u200F \u0647\u0648 \u0645\u0644\u062D\u0646 \u0628\u0631\u064A\u0637\u0627\u0646\u064A\u060C \u0648\u0644\u062F \u0641\u064A 8 \u0633\u0628\u062A\u0645\u0628\u0631 1972 \u0641\u064A \u0625\u0646\u062C\u0644\u062A\u0631\u0627 \u0641\u064A \u0627\u0644\u0645\u0645\u0644\u0643\u0629 \u0627\u0644\u0645\u062A\u062D\u062F\u0629."@ar . . . . . . "Peter Connelly"@fr . "Peter Connely (nacido el 8 sept. 1972 en Inglaterra)\u200B es un compositor de m\u00FAsica y dise\u00F1ador de sonido para juegos de video. Principalmente trabaj\u00F3 con Core Design para tres entregas de la serie Tomb Raider, pero tambi\u00E9n con Eutechnyx y Ubisoft Reflections.\u200B Peter tiene un estudio de producci\u00F3n musical, ingenier\u00EDa de sonido y dise\u00F1o de sonido llamado Universal Sound Design.\u200B El estudio violonchelo, guitarra y piano, y est\u00E1 calificado en la technologia musical en el colegiu Newcastle. El piensa que John Williams y Danny Elfman son dos grandes compositores que han influenciado su estilo.\u200B\u200B La banda sonora del juego Tomb Raider: El \u00E1ngel de la oscuridad es la primera integrada por una orquesta real. Siguiendo la estela de su predecesor, Nathan McCree,\u200B Peter mantuvo instrumentos como oboe, corno ingl\u00E9s, arpa y flauta para representar a Lara.\u200B"@es . "\u0628\u064A\u062A\u0631 \u0643\u0648\u0646\u0644\u064A"@ar . . . . . . . . . "Tomb Raider composer"@en . . "Peter Connelly (* 8. September 1972 in England) ist ein britischer Komponist von Musik f\u00FCr Computerspiele und Sounddesigner. Zu seinen bekanntesten Werken z\u00E4hlt die Musik f\u00FCr drei Spiele der Tomb-Raider-Reihe von Core Design. Weiterhin arbeitete er f\u00FCr Ubisoft Reflections und . Der Soundtrack des Spiels Tomb Raider: The Angel of Darkness ist der erste Spielesoundtrack, den Connelly im Stil klassischer Orchestermusik komponierte. Er w\u00E4hlte Instrumente wie Oboe, Englischhorn, Harfe und Fl\u00F6te, um die Hauptfigur Lara Croft zu repr\u00E4sentieren."@de . "Peter Connelly"@en . . . . . . . . "Peter Connely (nacido el 8 sept. 1972 en Inglaterra)\u200B es un compositor de m\u00FAsica y dise\u00F1ador de sonido para juegos de video. Principalmente trabaj\u00F3 con Core Design para tres entregas de la serie Tomb Raider, pero tambi\u00E9n con Eutechnyx y Ubisoft Reflections.\u200B Peter tiene un estudio de producci\u00F3n musical, ingenier\u00EDa de sonido y dise\u00F1o de sonido llamado Universal Sound Design.\u200B El estudio violonchelo, guitarra y piano, y est\u00E1 calificado en la technologia musical en el colegiu Newcastle. El piensa que John Williams y Danny Elfman son dos grandes compositores que han influenciado su estilo.\u200B\u200B"@es . . "\u03A0\u03AE\u03C4\u03B5\u03C1 \u039A\u03CC\u03BD\u03B5\u03BB\u03B9"@el . . . . . . . . . . . "Orchestral, electronic, electro-acoustic"@en . . . . . . . . . . . "\u0628\u064A\u062A\u0631 \u0643\u0648\u0646\u0644\u064A (\u0628\u0627\u0644\u0625\u0646\u062C\u0644\u064A\u0632\u064A\u0629: Peter Connelly)\u200F \u0647\u0648 \u0645\u0644\u062D\u0646 \u0628\u0631\u064A\u0637\u0627\u0646\u064A\u060C \u0648\u0644\u062F \u0641\u064A 8 \u0633\u0628\u062A\u0645\u0628\u0631 1972 \u0641\u064A \u0625\u0646\u062C\u0644\u062A\u0631\u0627 \u0641\u064A \u0627\u0644\u0645\u0645\u0644\u0643\u0629 \u0627\u0644\u0645\u062A\u062D\u062F\u0629."@ar . . . . . . "Peter Connelly is a British video game composer and sound designer known for his work on the action-adventure Tomb Raider series. He has been part of several video game releases working mainly with Core Design, Eutechnyx and Ubisoft."@en . . . . "1123590354"^^ . . . "\u039F \u03A0\u03AE\u03C4\u03B5\u03C1 \u039A\u03CC\u03BD\u03B5\u03BB\u03B9 (Peter Connelly, \u03B3\u03B5\u03BD\u03BD\u03AE\u03B8\u03B7\u03BA\u03B5 \u03C3\u03C4\u03B9\u03C2 8 \u03A3\u03B5\u03C0\u03C4\u03B5\u03BC\u03B2\u03C1\u03AF\u03BF\u03C5 1972) \u03B5\u03AF\u03BD\u03B1\u03B9 \u0386\u03B3\u03B3\u03BB\u03BF\u03C2 \u03C3\u03C5\u03BD\u03B8\u03AD\u03C4\u03B7\u03C2 \u03BC\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE\u03C2 \u03B7\u03BB\u03B5\u03BA\u03C4\u03C1\u03BF\u03BD\u03B9\u03BA\u03CE\u03BD \u03C0\u03B1\u03B9\u03C7\u03BD\u03B9\u03B4\u03B9\u03CE\u03BD. \u0393\u03BD\u03C9\u03C3\u03C4\u03CC\u03C4\u03B5\u03C1\u03BF \u03AD\u03C1\u03B3\u03BF \u03C4\u03BF\u03C5 \u03B5\u03AF\u03BD\u03B1\u03B9 \u03B7 \u03BC\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE \u03C4\u03BF\u03C5 \u00ABTomb Raider\u00BB. \u0394\u03BF\u03CD\u03BB\u03B5\u03C8\u03B5 \u03B3\u03B9\u03B1 \u03C4\u03B9\u03C2 , Eutechnyx \u03BA\u03B1\u03B9 Ubisoft Reflections. \u03A3\u03C0\u03BF\u03CD\u03B4\u03B1\u03C3\u03B5 \u03B2\u03B9\u03BF\u03BB\u03BF\u03BD\u03C4\u03C3\u03AD\u03BB\u03BF, \u03BA\u03B9\u03B8\u03AC\u03C1\u03B1 \u03BA\u03B1\u03B9 \u03C0\u03B9\u03AC\u03BD\u03BF \u03BA\u03B1\u03B9 \u03AD\u03BB\u03B1\u03B2\u03B5 \u03C3\u03C4\u03BF Newcastle College \u03B5\u03B9\u03B4\u03AF\u03BA\u03B5\u03C5\u03C3\u03B7 \u03C3\u03C4\u03B7\u03BD \u03A4\u03B5\u03C7\u03BD\u03BF\u03BB\u03BF\u03B3\u03AF\u03B1 \u03C4\u03B7\u03C2 \u039C\u03BF\u03C5\u03C3\u03B9\u03BA\u03AE\u03C2. \u0391\u03BD\u03B1\u03C6\u03AD\u03C1\u03B5\u03B9 \u03C4\u03BF\u03C5\u03C2 \u03A4\u03B6\u03BF\u03BD \u0393\u03BF\u03C5\u03AF\u03BB\u03B9\u03B1\u03BC\u03C2 \u03BA\u03B1\u03B9 , \u03C9\u03C2 \u03C4\u03BF\u03C5\u03C2 \u03B4\u03CD\u03BF \u03C3\u03C5\u03BD\u03B8\u03AD\u03C4\u03B5\u03C2 \u03C0\u03BF\u03C5 \u03C4\u03BF\u03BD \u03B5\u03C0\u03B7\u03C1\u03AD\u03B1\u03C3\u03B1\u03BD. \u03A3\u03AE\u03BC\u03B5\u03C1\u03B1 \u03B4\u03B9\u03B1\u03B8\u03AD\u03C4\u03B5\u03B9 \u03B4\u03B9\u03BA\u03CC \u03C4\u03BF\u03C5 \u03C3\u03C4\u03BF\u03CD\u03BD\u03C4\u03B9\u03BF, \u03C4\u03BF \u03BF\u03C0\u03BF\u03AF\u03BF \u03BF\u03BD\u03BF\u03BC\u03AC\u03B6\u03B5\u03B9 Universal Sound Design."@el . . . "Peter Connelly is a British video game composer and sound designer known for his work on the action-adventure Tomb Raider series. He has been part of several video game releases working mainly with Core Design, Eutechnyx and Ubisoft."@en . . . . . . "Peter Connelly (* 8. September 1972 in England) ist ein britischer Komponist von Musik f\u00FCr Computerspiele und Sounddesigner. Zu seinen bekanntesten Werken z\u00E4hlt die Musik f\u00FCr drei Spiele der Tomb-Raider-Reihe von Core Design. Weiterhin arbeitete er f\u00FCr Ubisoft Reflections und . Connelly betreibt eine Musikfirma f\u00FCr Komposition, Musikproduktion, Tontechnik und Sounddesign namens Universal Sound Design. Er studierte Musik-Technologie am Newcastle College und kann Cello, Gitarre und Klavier spielen. Als Komponisten, die seinen Kompositionsstil beeinflussten, nennt er John Williams und Danny Elfman. Der Soundtrack des Spiels Tomb Raider: The Angel of Darkness ist der erste Spielesoundtrack, den Connelly im Stil klassischer Orchestermusik komponierte. Er w\u00E4hlte Instrumente wie Oboe, Englischhorn, Harfe und Fl\u00F6te, um die Hauptfigur Lara Croft zu repr\u00E4sentieren."@de . . "non_vocal_instrumentalist"@en . "Peter Connelly"@it . . . .