. "Power Spikes II est un jeu vid\u00E9o de volley-ball d\u00E9velopp\u00E9 par Video System et \u00E9dit\u00E9 par SNK en 1994 sur Neo-Geo MVS et en 1995 sur Neo-Geo CD (NGM 068)."@fr . . . . . . "Power Spikes II est un jeu vid\u00E9o de volley-ball d\u00E9velopp\u00E9 par Video System et \u00E9dit\u00E9 par SNK en 1994 sur Neo-Geo MVS et en 1995 sur Neo-Geo CD (NGM 068)."@fr . "14025"^^ . . . . "48.0"^^ . . . . . . . . "Power Spikes II"@en . . . . . . . . . . . . . . . . . . "Super Volleyball"@en . . . "Power Spikes II is a volleyball arcade video game developed by Video System and originally published by Taito on October 19, 1994. A follow-up to Hyper V-Ball on Super Nintendo Entertainment System, it was first launched for Neo Geo MVS (arcade) and later ported to Neo Geo CD. It is the final installment in the Super Volleyball series. It is also the only volleyball game released on the Neo Geo."@en . . "Koji Furukawa"@en . . . . . . . "Power Spikes II (\u30D1\u30EF\u30FC \u30B9\u30D1\u30A4\u30AF\u30B9 II?) \u00E8 un videogioco sportivo di pallavolo sviluppato e pubblicato nel 1994 dalla Video System sfruttando l'hardware Neo Geo della SNK.Prima della pubblicazione il gioco si doveva chiamare Super Volley '94, ed era presente un prototipo del gioco stesso con questo nome. \u00C8 l'ultimo capitolo della saga arcade di giochi di pallavolo della Video System, e il gioco attinge in pieno da , produzione della filiale statunitense McO'River pubblicata nel 1992 su piattaforma Super Nintendo."@it . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ""@en . . . . . . "--10-19"^^ . . "Power Spikes II is a volleyball arcade video game developed by Video System and originally published by Taito on October 19, 1994. A follow-up to Hyper V-Ball on Super Nintendo Entertainment System, it was first launched for Neo Geo MVS (arcade) and later ported to Neo Geo CD. It is the final installment in the Super Volleyball series. It is also the only volleyball game released on the Neo Geo. In the game, players have the choice to compete across any of the game modes available with either AI-controlled opponents or against other human players. Headed by Aero Fighters Assault producer Koji Furukawa, Power Spikes II was created by most of the same team that would later work on several projects at Video System such as later entries in the Aero Fighters franchise. Though it was initially launched for the Neo Geo MVS and Neo Geo CD, the title has since been re-released through download services for various consoles. It received mixed reception from critics and reviewers alike since its initial launch."@en . . "50.0"^^ . . "Soshi Hosoi"@en . . . . "Power Spikes II"@en . . "Power Spikes II"@en . "Takumi Matsui"@en . . . "40.0"^^ . . . "Power Spikes II"@fr . . "Taito"@en . "63830560"^^ . . . "1994-10-19"^^ . . . "70"^^ . . "79"^^ . . "1114571759"^^ . . . . . . . . "Power Spikes II (\u30D1\u30EF\u30FC \u30B9\u30D1\u30A4\u30AF\u30B9 II?) \u00E8 un videogioco sportivo di pallavolo sviluppato e pubblicato nel 1994 dalla Video System sfruttando l'hardware Neo Geo della SNK.Prima della pubblicazione il gioco si doveva chiamare Super Volley '94, ed era presente un prototipo del gioco stesso con questo nome. \u00C8 l'ultimo capitolo della saga arcade di giochi di pallavolo della Video System, e il gioco attinge in pieno da , produzione della filiale statunitense McO'River pubblicata nel 1992 su piattaforma Super Nintendo."@it . . . . . . . . . . . "Power Spikes II"@it . . . . . . "Video System"@en . . . .