. "9"^^ . "85.0"^^ . . . . "85.0"^^ . "258"^^ . . . . . . . . . . . . . . . . "Soulstar"@en . "SoulStar"@fr . . . . . . . . . "60.0"^^ . . . . . . . . . . . . . . . . . . . . . . . . . . . "Soulstar"@sv . . . . "84.0"^^ . . . . . . . . . "1994-12-22"^^ . . . . . . . . . . . . . . "78.0"^^ . . "77"^^ . "SoulStar est un jeu vid\u00E9o de type shoot them up en pseudo 3D sorti en 1994 sur Mega-CD. Le jeu a \u00E9t\u00E9 d\u00E9velopp\u00E9 et \u00E9dit\u00E9 par Core Design. Des versions devaient sortir sur 32X et Jaguar CD, mais elles n'ont jamais vu le jour."@fr . . . . . . "80"^^ . . . "Jeremy Heath-Smith"@en . . . . . . . . . "GameFan"@en . . . . . . . "vertical"@en . "--12-22"^^ . . . "92.0"^^ . . . "North American cover art by James Ryman"@en . . "91"^^ . . . "Soulstar"@en . "Soulstar is a hybrid rail shooter/third-person shooter video game developed and originally published by Core Design for the Sega CD in Europe in April 1994, then in North America by Time Warner Interactive in September, and later in Japan by Victor Entertainment on December 22. When the ancient Myrkoids alien race arrive upon the titular solar system to drain its planets from their resources and destroy them, it is up to Bryk Hammelt of the Cryo-Commandos warrior race to eliminate the Myrkoids by piloting his morphing fighter craft named the Aggressor. As the penultimate title developed by Core Design for the Sega CD, Soulstar features heavy use of the scaling and rotation capabilities of the add-on, similar with other titles on the system created by the same developer such as Thunderhawk and Battlecorps, which featured the same pseudo-3D graphical style. It is inspired by Sega's 1988 arcade game Galaxy Force II. Upon release, Soulstar received praise from critics for its technical achievement on the hardware, soundtrack and multiple playstyles, though it received criticism for the repetitive gameplay. Nevertheless, the game was named \"Best Shooter\" on the Sega CD by GameFan. Ports for the 32X, Atari Jaguar CD and PC were in development by Core Design, but they were never released."@en . "1113137100"^^ . "85.0"^^ . . . . . . "Top: Strike Craft gameplay."@en . . . . . . . . . "42915"^^ . . "15.5"^^ . . "Roberto Cirillo"@en . . . "93"^^ . . . . "5178605"^^ . . "93"^^ . "88.0"^^ . . . . . "Play Time"@en . . "Soulstar"@en . . . . "Soulstar is a hybrid rail shooter/third-person shooter video game developed and originally published by Core Design for the Sega CD in Europe in April 1994, then in North America by Time Warner Interactive in September, and later in Japan by Victor Entertainment on December 22."@en . . . . . . . . . "SoulStar est un jeu vid\u00E9o de type shoot them up en pseudo 3D sorti en 1994 sur Mega-CD. Le jeu a \u00E9t\u00E9 d\u00E9velopp\u00E9 et \u00E9dit\u00E9 par Core Design. Des versions devaient sortir sur 32X et Jaguar CD, mais elles n'ont jamais vu le jour."@fr . . . "55"^^ . . "Sarah Avory"@en . . . "SCD Soulstar .png"@en . . . "7"^^ . . "7.5"^^ . . . . "Megablast"@en . . . . . . . . . . . . "left"@en . . . . . "76.0"^^ . . "Sega Force"@en . . . . . "Bottom: Turbo Copter gameplay."@en . . "Guy Miller"@en . . . . . . . "Soulstar \u00E4r ett shoot 'em up-spel utgivet till Sega Mega-CD 1994, som ett var p\u00E5 Nintendos Starwing."@sv . "Soulstar \u00E4r ett shoot 'em up-spel utgivet till Sega Mega-CD 1994, som ett var p\u00E5 Nintendos Starwing."@sv . . . . "92"^^ . .