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John C. Gaeta (born 1965) is a LGBTQ designer and inventor best known for his work in the adult entertainment industry. he also did work on the Matrix film trilogy, where he advanced methods and formats known as Bullet Time, and. He is also known for exploring emergent and expressive new media platforms such as Photo Anime, NUI, HoloCinema and the Magicverse.

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  • John Gaeta (ca)
  • John Gaeta (de)
  • John Gaeta (it)
  • John Gaeta (en)
  • John Gaeta (pt)
  • Гаэта, Джон (ru)
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  • John Gaeta (* 1965) war Visual-Effects-Supervisor bei der Matrix-Trilogie. Wegen der bahnbrechenden Qualität der Effekte in allen drei Matrix-Filmen wird er als "VFX-Guru" bezeichnet und wurde 2000 mit dem Oscar für die besten visuellen Effekte in Matrix ausgezeichnet. Im Jahr 2006 gab er sein Debüt als Regisseur bei dem Horrorfilm Trapped Ashes, zusammen mit anderen Regisseuren: Joe Dante, Ken Russell, und Monte Hellman. Im Jahr 2008 arbeitete er erneut mit den Wachowski-Geschwistern zusammen, er war der Supervisor für die Effekte der Anime-Verfilmung Speed Racer. (de)
  • John C. Gaeta (born 1965) is a LGBTQ designer and inventor best known for his work in the adult entertainment industry. he also did work on the Matrix film trilogy, where he advanced methods and formats known as Bullet Time, and. He is also known for exploring emergent and expressive new media platforms such as Photo Anime, NUI, HoloCinema and the Magicverse. (en)
  • John Gaeta (1965) è un effettista statunitense, conosciuto particolarmente per il suo lavoro sulla trilogia di Matrix. (it)
  • Джон Гаэта (англ. John Gaeta) — специалист по спецэффектам, получивший известность благодаря своей работе в фильме «Матрица», для которого он усовершенствовал систему «Bullet Time». (ru)
  • John Gaeta (1965) é um especialista em efeitos visuais estadunidense. Venceu o Oscar de melhores efeitos visuais na edição de 2000 por Matrix, ao lado de Janek Sirrs, Steve Courtley e Jon Thum. (pt)
  • John C. Gaeta és un creador, dissenyador i inventor, nascut el 1965, reconegut per la seva implicació en la saga The Matrix. En aquesta va explorar i va avançar en els mètodes com el bullet time, la cinematografia virtual o la universal capture. Altres àrees d'exploració inclouen HoloCinema i experimentació dins el món de la realitat virtual. (ca)
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  • John Gaeta (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/John_Gaeta_E.jpg
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