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The music for the 2013 action-adventure survival horror video game The Last of Us, developed by Naughty Dog and published by Sony Computer Entertainment, was composed by musician Gustavo Santaolalla. Supplementary music for the game's downloadable content The Last of Us: Left Behind was composed by Santaolalla, Andrew Buresh, Anthony Caruso and Jonathan Mayer. Both soundtracks were produced by Santaolalla, Mayer, and Aníbal Kerpel, with separate segments recorded in both Los Angeles and Nashville. Santaolalla, known for his minimalist approach to composing, was excited to work on the soundtrack due to the game's focus on the characters and story. He began composing the music early in the game's development, with few instructions from the development team on the tone that they intended. In

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  • Música de The Last of Us (es)
  • Music of The Last of Us (en)
  • Musiken i The Last of Us (sv)
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  • La música para el videojuego de acción-aventura y horror de supervivencia de 2013 The Last of Us, desarrollado por Naughty Dog y publicado por Sony Computer Entertainment, fue compuesta por el músico Gustavo Santaolalla. Música complementaria para el contenido descargable del juego The Last of Us: Left Behind fue compuesta por Santaolalla, , Anthony Caruso y . Ambas bandas sonoras fueron producidas por Santaolalla, y Aníbal Kerpel, con segmentos separados grabados tanto en Los Ángeles como en Nashville. Santaolalla, conocido por su enfoque minimalista de la composición, estaba emocionado de trabajar en la banda sonora debido al enfoque del juego en los personajes y la historia. Comenzó a componer la música al principio del desarrollo del juego, con pocas instrucciones del equipo de desarr (es)
  • The music for the 2013 action-adventure survival horror video game The Last of Us, developed by Naughty Dog and published by Sony Computer Entertainment, was composed by musician Gustavo Santaolalla. Supplementary music for the game's downloadable content The Last of Us: Left Behind was composed by Santaolalla, Andrew Buresh, Anthony Caruso and Jonathan Mayer. Both soundtracks were produced by Santaolalla, Mayer, and Aníbal Kerpel, with separate segments recorded in both Los Angeles and Nashville. Santaolalla, known for his minimalist approach to composing, was excited to work on the soundtrack due to the game's focus on the characters and story. He began composing the music early in the game's development, with few instructions from the development team on the tone that they intended. In (en)
  • Musiken i The Last of Us, ett survival horrorspel i tredjepersonsskjutarformat utvecklat av Naughty Dog och utgivet av Sony Computer Entertainment, komponerades av musikern Gustavo Santaolalla. Extra musik till nedladdningsbara The Last of Us: Left Behind komponerades av Santaolalla, Andrew Buresh, Anthony Caruso och Jonathan Mayer. Båda soundtracken producerades av Santaolalla, Mayer, och Aníbal Kerpel, med separata segment inspelade i både Los Angeles och Nashville. Santaolalla, känd för sitt minimalistiska förhållningssätt till kompositioner, var begeistrad över att jobba med soundtracket på grund av spelets fokus på datorspelsfigurerna och berättelse. Han började komponera musiken tidigt i utvecklingen av The Last of Us, med få instruktioner från arbetslaget kring tonen de planerade ha (sv)
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  • The Last of Us (en)
  • The Last of Us Volume 2 (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/The_Last_of_Us_Vol_2_soundtrack.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/The_Last_of_Us_soundtrack.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Gustavo_Santaolalla_(Guadalajara)_cropped.jpg
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