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The development of The Last of Us, an action-adventure game, began after Uncharted 2: Among Thieves' release in October 2009. Sony Computer Entertainment published The Last of Us for PlayStation 3 on June 14, 2013. The three-year development, led by studio Naughty Dog, was kept secret for the majority of development. In the game, players assume control of Joel, a middle-aged smuggler tasked with escorting a 14-year-old girl named Ellie across a post-apocalyptic United States in an attempt to create a potential cure against the world-ending infection to which Ellie is immune. Creative director Neil Druckmann was inspired to include the Infected as a main enemy in the game after discovering the Cordyceps fungi. Set 20 years after the outbreak has destroyed much of civilization, the game expl

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  • Development of The Last of Us (en)
  • Sviluppo di The Last of Us (it)
  • Utvecklingen av The Last of Us (sv)
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  • The development of The Last of Us, an action-adventure game, began after Uncharted 2: Among Thieves' release in October 2009. Sony Computer Entertainment published The Last of Us for PlayStation 3 on June 14, 2013. The three-year development, led by studio Naughty Dog, was kept secret for the majority of development. In the game, players assume control of Joel, a middle-aged smuggler tasked with escorting a 14-year-old girl named Ellie across a post-apocalyptic United States in an attempt to create a potential cure against the world-ending infection to which Ellie is immune. Creative director Neil Druckmann was inspired to include the Infected as a main enemy in the game after discovering the Cordyceps fungi. Set 20 years after the outbreak has destroyed much of civilization, the game expl (en)
  • Lo sviluppo di The Last of Us, un videogioco horror di sopravvivenza in stile avventura dinamica, è iniziato dopo la pubblicazione di Uncharted 2: Il covo dei ladri nell'ottobre 2009. La Sony Computer Entertainment ha pubblicato The Last of Us il 14 giugno 2013 per PlayStation 3. I tre anni di sviluppo, guidati dalla Naughty Dog, sono stati tenuti segreti per la maggior parte dello sviluppo. Nel gioco, i giocatori assumono il controllo di Joel, che ha il compito di scortare Ellie in diversi luoghi degli Stati Uniti, in una situazione post-apocalittica, da 20 anni quando una pandemia letale ha stravolto l'intera razza umana, nel tentativo di creare una potenziale cura contro un'infezione, a cui Ellie è inspiegabilmente immune. Il direttore creativo Neil Druckmann è stato ispirato a includer (it)
  • Utvecklingen av The Last of Us, ett survival horror-datorspel i tredjepersonsskjutarformat, började efter lanseringen av Uncharted 2: Among Thieves i oktober 2009. Sony Computer Entertainment publicerade The Last of Us den 14 juni 2013 för PlayStation 3. Den treåriga utvecklingen, som leddes av spelstudion Naughty Dog, hemlighölls under majoriteten av utvecklingen. I spelet tar spelarna kontrollen över Joel, som har som uppgift att eskortera den unga flickan Ellie över ett post-apokalyptiskt USA, i ett försök att skapa en potentiellt botemedel mot en smitta till vilket Ellie är immun mot. Creative director Neil Druckmann inspirerades att inkludera de smittade som det viktigaste inslaget i spelet efter att ha upptäckt Cordyceps-svampar. Hans berättelse, som utspelar sig tjugo år efter utbro (sv)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Cordyceps.jpg
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