About: Ravenholm     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : owl:Thing, within Data Space : dbpedia.demo.openlinksw.com associated with source document(s)
QRcode icon
http://dbpedia.demo.openlinksw.com/describe/?url=http%3A%2F%2Fdbpedia.org%2Fresource%2FRavenholm

Ravenholm is a fictional ghost town in the first-person shooter video game Half-Life 2, developed by Valve Corporation and released in 2004. It is the main setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows the game's protagonist, Gordon Freeman, as he journeys through the area in a nighttime escape from Black Mesa East after it is attacked by the Combine, in order to reach the coast. An Eastern European mining town destroyed by a Combine bombardment of ravenous alien headcrabs that turned its residents into hostile zombies, its sole survivor, Father Grigori, offers his assistance to Freeman throughout the level, culminating in a last stand.

AttributesValues
rdfs:label
  • Ravenholm (es)
  • Ravenholm (nl)
  • Ravenholm (en)
  • Ravenholm (pt)
  • Рейвенхольм (uk)
rdfs:comment
  • Ravenholm ("Encina del cuervo" en inglés) es una ciudad ficticia de Europa del Este creada para el juego Half-Life 2. Su ubicación geográfica nunca es revelada y no puede determinarse ya que se accede a ella a través de unos pasajes subterráneos, aunque siguiendo la geografía de los escenarios del juego este enclave debería situarse más allá de los canales de agua a pocos kilómetros de Ciudad 17. (es)
  • Ravenholm is een fictief Oost-Europees dorp uit het spel Half-Life 2. Gordon Freeman wordt in gescheiden van Alyx en moet langs Ravenholm gaan om haar opnieuw te ontmoeten. Dit hoofdstuk heet We Don't Go To Ravenholm... Ravenholm zit vol met vallen, grote zaagbladen en tonnen met benzine tegen zombies en , de vallen zijn gezet door , een gekke priester met zijn geweer Annabelle. Als je dit level wilt overleven moet je verschillende puzzels oplossen en vele zombies doden. De stad is overrompeld door headcrabs van de planeet Xen. Er is geen enkele levende ziel (buiten Father Grigori) over. (nl)
  • Рейвенхольм (англ. Ravenholm) — місто (і локація) з відеогри Half-Life 2. (uk)
  • Ravenholm is a fictional ghost town in the first-person shooter video game Half-Life 2, developed by Valve Corporation and released in 2004. It is the main setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows the game's protagonist, Gordon Freeman, as he journeys through the area in a nighttime escape from Black Mesa East after it is attacked by the Combine, in order to reach the coast. An Eastern European mining town destroyed by a Combine bombardment of ravenous alien headcrabs that turned its residents into hostile zombies, its sole survivor, Father Grigori, offers his assistance to Freeman throughout the level, culminating in a last stand. (en)
name
  • Ravenholm (en)
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/Half-Life_2_Ravenholm.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Half-Life_2_Ravenholm_concept_art.png
dcterms:subject
Wikipage page ID
Wikipage revision ID
Link from a Wikipage to another Wikipage
Link from a Wikipage to an external page
sameAs
Faceted Search & Find service v1.17_git139 as of Feb 29 2024


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 08.03.3330 as of Mar 19 2024, on Linux (x86_64-generic-linux-glibc212), Single-Server Edition (378 GB total memory, 67 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2024 OpenLink Software