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The Sega Card, known in Japan as Sega My Card, is a memory card format used as game storage for the SG-1000/SC-3000 and the Mark III/Master System. Produced from 1983 to 1987 by Mitsubishi Plastics, the cards are plugged into onboard cardslots or into compatible adapters. Several versions of the format were created, including a rewritable one that allows new titles to be downloaded to a card. While substantially cheaper to produce than cartridges, the storage limitations of the format resulted in Sega exclusively distributing games on cartridges. Despite the failure of the Sega Card, NEC found more success with its own memory card format, the HuCard, which was the primary storage medium for its PC Engine game console.

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rdf:type
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  • Sega Card (es)
  • Sega Card (in)
  • Sega Card (fr)
  • マイカード (ja)
  • 마이 카드 (ko)
  • Sega Card (en)
  • Sega Card (sv)
rdfs:comment
  • La Sega Card, connue au Japon sous le nom Sega My Card, est un format de carte mémoire utilisé comme stockage de jeu pour les consoles SG-1000 et Master System. Produites de 1985 à 1987 par , les cartes se branchent à des lecteurs de cartes embarqués ou à des adaptateurs compatibles. Plusieurs versions du format sont créées, dont une réinscriptible qui permet de télécharger de nouveaux titres sur la carte. Bien que nettement moins cher à produire que les cartouches, les limitations de stockage du format aboutissent à ce que Sega procède exclusivement à une distribution des jeux sur cartouches. Malgré l'échec de la Sega Card, NEC trouve plus de succès avec son propre format de carte mémoire, l'HuCard, qui est alors un support de stockage primaire pour sa console de jeu, la PC-Engine. (fr)
  • The Sega Card, known in Japan as Sega My Card, is a memory card format used as game storage for the SG-1000/SC-3000 and the Mark III/Master System. Produced from 1983 to 1987 by Mitsubishi Plastics, the cards are plugged into onboard cardslots or into compatible adapters. Several versions of the format were created, including a rewritable one that allows new titles to be downloaded to a card. While substantially cheaper to produce than cartridges, the storage limitations of the format resulted in Sega exclusively distributing games on cartridges. Despite the failure of the Sega Card, NEC found more success with its own memory card format, the HuCard, which was the primary storage medium for its PC Engine game console. (en)
  • Sega Card, yang dikenal di Jepang sebagai Sega My Card, adalah sebuah format kartu memori yang dipakai sebagai penyetoran permainan untuk SG-1000/ dan Mark III/Master System. Produk tersebut diproduksi dari 1985 sampai 1987 oleh (in)
  • マイカードとは、セガが自社ゲーム機のSG-1000/SC-3000両シリーズ、及びセガマークIII/マスターシステムのソフトウェア供給媒体として使用したICカード型ROM。開発元は三菱樹脂。 (ja)
  • 마이 카드(일본어: マイカード)는 세가가 게임 소프트웨어의 공급 매체로 사용한 IC 카드형 롬이다. (ko)
  • Sega Card var ett lagringsmedia i form av minneskort för spel till Segas Master System. Korten utvecklades av . (sv)
  • La Sega Card, conocida en Japón como Sega My Card, es un formato de tarjeta de memoria que se usa como almacenamiento de juegos para SG-1000/SC-3000 y Mark III/Master System. Producidas desde 1983 hasta 1987 por Mitsubishi Plastics, las tarjetas se conectan a la ranura de tarjetas integrada o adaptadores compatibles. Se crearon varias versiones del formato, incluida una regrabable que permite descargar nuevos títulos a una tarjeta. Si bien es sustancialmente más barato de producir que los cartuchos, las limitaciones de almacenamiento del formato hicieron que Sega distribuyera la mayor parte de los juegos exclusivamente en cartuchos. A pesar del fracaso de la Sega Card, NEC encontró más éxito con su propio formato de tarjeta de memoria, la HuCard, que era el medio de almacenamiento principa (es)
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