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Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D Sonic the Hedgehog game, taking Sonic into the 3D era of video games, and the first original Sonic game for the Sega Saturn. The storyline followed Sonic on his journey to stop Dr. Robotnik from stealing six magic rings from Tiara Boobowski and her father. X-treme featured open levels rotating around a fixed center of gravity and, like previous Sonic games, featured collectible rings and fast-paced gameplay.

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  • سونيك إكس-تريم (ar)
  • Sonic X-treme (es)
  • Sonic X-treme (fr)
  • Sonic X-treme (it)
  • 소닉 엑스트림 (ko)
  • Sonic X-treme (nl)
  • Sonic X-treme (en)
  • Sonic X-treme (pt)
  • Sonic X-treme (ru)
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  • سونيك إكس-تريم (بالإنجليزية: Sonic Extreme)‏، هي لعبة فيديو أمريكية، كان من المفترض أن تصدر اللعبة في الأسواق سنة 1996، حيث ألغي إصدار اللعبة، وكانت اللعبة تعمل على منصتي سيغا ساترن ومايكروسوفت ويندوز. (ar)
  • 소닉 엑스트림은 1996년 세가 새턴으로 나올 예정이었으나 취소된 3D 플랫폼 게임이다. 초기 디자인으로 메가 드라이브 기반 2D 플랫폼 게임을 구상하였으나 여러자지 개발 문제로 취소되었다. (ko)
  • Sonic X-treme era un gioco platform sviluppato dal Sega Technical Institute dal 1994 fino alla sua cancellazione nel 1996. Al momento dell'uscita, prevista nel 1997, il gioco era stato progettato come il primo gioco Sonic the Hedgehog completamente in 3D, portando Sonic nell'era 3D dei videogiochi. Doveva essere il primo gioco Sonic originale per il Sega Saturn, ma la divisione giapponese della SEGA, nutrendo perplessità sull'effettiva validità del videogioco, decise di scartarlo, dedicandosi conseguentemente alla realizzazione di Sonic Adventure, distribuito nel 1998 per il Sega Dreamcast. (it)
  • Sonic X-treme is een geannuleerde Sonic-game voor de Sega Saturn. (Al was het eerder de bedoeling hem uit te brengen voor de Mega Drive en daarna voor de Sega 32X, vooraleer het zou uitkomen voor de Saturn.) Het is Sonics meest besproken geannuleerde spel. (nl)
  • Sonic X-treme fue un videojuego de plataformas desarrollado por Sega Technical Institute desde 1994 hasta su cancelación en 1996. Fue planeado como el primer juego de Sonic the Hedgehog totalmente en 3D, llevando a Sonic a la era de los videojuegos en 3D, y el primer juego original de Sonic para la Sega Saturn, el cual competiría directamente contra Nintendo con Super Mario 64. La historia seguiría a Sonic en su viaje para evitar que el Dr. Robotnik robara seis anillos mágicos de Tiara B. y su padre. (es)
  • Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D Sonic the Hedgehog game, taking Sonic into the 3D era of video games, and the first original Sonic game for the Sega Saturn. The storyline followed Sonic on his journey to stop Dr. Robotnik from stealing six magic rings from Tiara Boobowski and her father. X-treme featured open levels rotating around a fixed center of gravity and, like previous Sonic games, featured collectible rings and fast-paced gameplay. (en)
  • Sonic X-treme est un projet de jeu vidéo de plates-formes de la série Sonic the Hedgehog. Développé par Sega Technical Institute, Sonic X-treme était destiné à capitaliser sur le succès de la mascotte de Sega en étant le premier opus de la série entièrement en trois dimensions et le premier conçu pour la Saturn. Au cours du développement du jeu, différents types de gameplay sont essayés tandis que l'intrigue est modifiée à plusieurs reprises. (fr)
  • Sonic X-treme foi um jogo eletrônico de plataforma desenvolvido pela Sega Technical Institute (STI) de 1994 até seu cancelamento em 1997. Seria o primeiro jogo totalmente 3D da série Sonic the Hedgehog, levando Sonic à era 3D dos jogos eletrônicos, e o primeiro jogo original de Sonic para o Sega Saturn. A história segue Sonic em sua jornada para parar Dr. Robotnik de roubar seis anéis mágicos de Tiara Boobowski e seu pai. (pt)
  • Sonic X-treme — отменённая видеоигра серии Sonic the Hedgehog в жанре платформер, которая должна была выйти на игровую систему Sega Saturn и персональные компьютеры с системой Windows. Проект разрабатывался американской студией Sega Technical Institute (STI), издавать планировала компания Sega. Sonic X-treme стала первой попыткой перевода серии Sonic the Hedgehog в 3D. (ru)
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  • Sonic X-treme (en)
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  • http://commons.wikimedia.org/wiki/Special:FilePath/Sonic_X-treme_Coverart.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Sonic_X-treme_engine_test_screenshot.png
  • http://commons.wikimedia.org/wiki/Special:FilePath/Sega-Saturn-Console-Set-Mk1.jpg
  • http://commons.wikimedia.org/wiki/Special:FilePath/Sxtreme-jadegully.jpg
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